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» From implementation to theory in product synthesis
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PRESENCE
2007
167views more  PRESENCE 2007»
13 years 7 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
IBERAMIA
2004
Springer
14 years 1 months ago
Decomposing Ordinal Sums in Neural Multi-adjoint Logic Programs
The theory of multi-adjoint logic programs has been introduced as a unifying framework to deal with uncertainty, imprecise data or incomplete information. From the applicative part...
Jesús Medina, Enrique Mérida Caserme...
CACM
1998
103views more  CACM 1998»
13 years 7 months ago
The Virtual Design Team
The long range goal of the “Virtual Design Team” (VDT) research program is to develop computational tools to analyze decision making and communication behavior and thereby to ...
John C. Kunz, Tore R. Christiansen, Geoff P. Cohen...
AI
2000
Springer
13 years 7 months ago
On agent-based software engineering
Agent-based computing represents an exciting new synthesis both for Artificial Intelligence (AI) and, more generally, Computer Science. It has the potential to significantly impro...
Nicholas R. Jennings
IGARSS
2010
13 years 5 months ago
SMOS L1 algorithms
The Level 1 Processing of SMOS transforms the data acquired by MIRAS (Microwave Imaging Radiometer with Aperture Synthesis) into geolocated TOA Brightness Temperatures, providing ...
Antonio Gutierrez, Jose Barbosa, Nuno Catarino, Ri...