The modelling of affective behaviour and appropriate bodily expression to make synthetic characters more believable becomes important in many types of applications such as games, s...
Whilst much emphasis in AI has been placed on the use of goals in problem solving, less emphasis has been placed on the role of perception and experience. In this paper we show th...
The advent of new technologies in cinema, theatre and virtual reality together with increasing demands for new content, are pushing the boundaries of filmmaking and storytelling t...
Wendy Ann Mansilla, Andrew Perkis, Touradj Ebrahim...
We address the problem of perceived age estimation from face images, and propose a new semi-supervised approach involving two novel aspects. The first novelty is an efficient act...
hin an abstract microworld of analogy problems. This approach differs from most other models of analogy in its insistence that concepts acquire their semantics from within the syst...