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» From system specifications to component behavioral models
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ICPR
2006
IEEE
16 years 5 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
APSEC
2000
IEEE
15 years 9 months ago
Component-based application development on architecture of a model, UI and components
Explosive increase in end-user computing on distributed systems requires that end-users develop application software by themselves. One solution is given as a formula of “a doma...
Takeshi Chusho, Hisashi Ishigure, Naoyuki Konda, T...
KI
2008
Springer
15 years 4 months ago
Translating Cooperative Strategies for Robot Behavior
Abstract. This paper presents a method for engineering and programming multirobot systems, based on a combination of statecharts and hybrid automata, which are well-known in the fi...
Florian Ruh, Frieder Stolzenburg
FMCO
2004
Springer
123views Formal Methods» more  FMCO 2004»
15 years 8 months ago
rCOS: Refinement of Component and Object Systems
Abstract. We present a model of object-oriented and component-based refinement. For object-orientation, the model is class-based and refinement is about correct changes in the stru...
Zhiming Liu, Jifeng He, Xiaoshan Li
ATVA
2008
Springer
159views Hardware» more  ATVA 2008»
15 years 6 months ago
Component-Based Design and Analysis of Embedded Systems with UPPAAL PORT
UPPAAL PORT is a new tool for component-based design and analysis of embedded systems. It operates on the hierarchically structured continuous time component modeling language Save...
John Håkansson, Jan Carlson, Aurelien Monot,...