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PRESENCE
2007
167views more  PRESENCE 2007»
13 years 7 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
PUC
2007
123views more  PUC 2007»
13 years 7 months ago
Homes that make us smart
In this article we consider what it should mean to build ‘‘smartness’’ or ‘‘intelligence’’ into the home. We introduce an argument suggesting that it is people who ...
Alex S. Taylor, Richard H. R. Harper, Laurel Swan,...
AVI
2008
13 years 9 months ago
Physical handles at the interactive surface: exploring tangibility and its benefits
In this paper we investigate tangible interaction on interactive tabletops. These afford the support and integration of physical artefacts for the manipulation of digital media. T...
Lucia Terrenghi, David S. Kirk, Hendrik Richter, S...
SIGCOMM
2010
ACM
13 years 7 months ago
EyePhone: activating mobile phones with your eyes
As smartphones evolve researchers are studying new techniques to ease the human-mobile interaction. We propose EyePhone, a novel "hand-free" interfacing system capable o...
Emiliano Miluzzo, Tianyu Wang, Andrew T. Campbell
AVI
2006
13 years 8 months ago
Stylus based text input using expanding CIRRIN
CIRRIN [3] is a stylus based text input technique for mobile devices with a touch sensitive display. In this paper we explore the benefit of expanding the letters of CIRRIN to red...
Jared Cechanowicz, Steven Dawson, Matt Victor, Sri...