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» Full body tracking using an agent-based architecture
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ACMACE
2006
ACM
14 years 1 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
JCP
2006
232views more  JCP 2006»
13 years 7 months ago
Indexing of Motion Capture Data for Efficient and Fast Similarity Search
As motion capture systems are increasingly used for motion tracking and capture, and more and more surveillance cameras are installed for security protection, more and more motion ...
Chuanjun Li, B. Prabhakaran
MOBICOM
2004
ACM
14 years 26 days ago
Power conservation and quality of surveillance in target tracking sensor networks
Target tracking is an important application of wireless sensor networks. In this application, the sensor nodes collectively monitor and track the movement of an event or target ob...
Chao Gui, Prasant Mohapatra
DAC
2005
ACM
14 years 8 months ago
Multilevel full-chip routing for the X-based architecture
As technology advances into the nanometer territory, the interconnect delay has become a first-order effect on chip performance. To handle this effect, the X-architecture has been...
Tsung-Yi Ho, Chen-Feng Chang, Yao-Wen Chang, Sao-J...
IEEEPACT
2003
IEEE
14 years 22 days ago
Picking Statistically Valid and Early Simulation Points
Modern architecture research relies heavily on detailed pipeline simulation. Simulating the full execution of an industry standard benchmark can take weeks to months to complete. ...
Erez Perelman, Greg Hamerly, Brad Calder