Sciweavers

787 search results - page 4 / 158
» Fully procedural graphics
Sort
View
IPPS
1998
IEEE
13 years 11 months ago
NoWait-RPC: Extending ONC RPC to a Fully Compatible Message Passing System
Locally and functionally distributed applications realized on different system architectures demand a universal, portable and intuitive software utility for interprocess communica...
Thomas Hopfner, Franz Fischer, Georg Färber
IACR
2011
212views more  IACR 2011»
12 years 6 months ago
Fully Homomorphic Encryption without Bootstrapping
We present a radically new approach to fully homomorphic encryption (FHE) that dramatically improves performance and bases security on weaker assumptions. A central conceptual con...
Zvika Brakerski, Craig Gentry, Vinod Vaikuntanatha...
FDG
2009
ACM
14 years 1 months ago
Rhythm-based level generation for 2D platformers
We present a rhythm-based method for the automatic generation of levels for 2D platformers, where the rhythm is that which the player feels with his hands while playing. Levels ar...
Gillian Smith, Mike Treanor, Jim Whitehead, Michae...
CGF
2011
12 years 10 months ago
Interactive Modeling of City Layouts using Layers of Procedural Content
In this paper, we present new solutions for the interactive modeling of city layouts that combine the power of procedural modeling with the flexibility of manual modeling. Proced...
Markus Lipp, Daniel Scherzer, Peter Wonka, Michael...
TOG
2008
134views more  TOG 2008»
13 years 6 months ago
Interactive visual editing of grammars for procedural architecture
We introduce a real-time interactive visual editing paradigm for shape grammars, allowing the creation of rulebases from scratch without text file editing. In previous work, shape...
Markus Lipp, Peter Wonka, Michael Wimmer