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SCA
2007
15 years 5 months ago
Deformation styles for spline-based skeletal animation
We present a novel skinned skeletal animation system based on spline-aligned deformations for providing high quality and fully designable deformations in real-time. Our ambition i...
Sven Forstmann, Jun Ohya, Artus Krohn-Grimberghe, ...
136
Voted
CGF
2002
156views more  CGF 2002»
15 years 3 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
TVCG
2002
163views more  TVCG 2002»
15 years 2 months ago
EWA Splatting
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Matthias Zwicker, Hanspeter Pfister, Jeroen van Ba...
BMCBI
2006
124views more  BMCBI 2006»
15 years 3 months ago
Detection of divergent genes in microbial aCGH experiments
Background: Array-based comparative genome hybridization (aCGH) is a tool for rapid comparison of genomes from different bacterial strains. The purpose of such analysis is to dete...
Lars Snipen, Dirk Repsilber, Ludvig Nyquist, &Arin...
SEW
2003
IEEE
15 years 8 months ago
Model-Based Software Testing via Incremental Treatment Learning
Model-based software has become quite popular in recent years, making its way into a broad range of areas, including the aerospace industry. The models provide an easy graphical i...
Dustin Geletko, Tim Menzies