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DCC
1998
IEEE
14 years 2 months ago
The Context Trees of Block Sorting Compression
Abstract. The Burrows-Wheeler transform (BWT) and block sorting compression are closely related to the context trees of PPM. The usual approach of treating BWT as merely a permutat...
N. Jesper Larsson
SIGGRAPH
1992
ACM
14 years 1 months ago
Variational surface modeling
We present a new approachto interactive modeling of freeform surfaces. Instead of a fixed mesh of control points, the model presented to the user is that of an infinitely malleabl...
William Welch, Andrew P. Witkin
CGI
2004
IEEE
14 years 1 months ago
Face Recognition Using Computer-Generated Database
Many face database and recognition systems have been constructed in specially designed studios with various illuminations, poses, and expressions. However, none of these databases...
Won-Sook Lee, Kyung-Ah Sohn
CGF
2008
168views more  CGF 2008»
13 years 10 months ago
Interactive Global Illumination for Deformable Geometry in CUDA
Interactive global illumination for fully deformable scenes with dynamic relighting is currently a very elusive goal in the area of realistic rendering. In this work we propose a ...
Arne Schmitz, Markus Tavenrath, Leif Kobbelt
CVGIP
2007
88views more  CVGIP 2007»
13 years 10 months ago
Autonomous pedestrians
We address the difficult open problem of emulating the rich complexity of real pedestrians in urban environments. Our artificial life approach integrates motor, perceptual, beha...
Wei Shao, Demetri Terzopoulos