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PG
2003
IEEE
14 years 3 months ago
Lightweight Face Relighting
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
Sylvain Paris, François X. Sillion, Long Qu...
SIBGRAPI
2003
IEEE
14 years 3 months ago
Secure Authentication Watermarking for Binary Images
Abstract. Authentication watermarking is a hidden data inserted into an image, in order to detect any alterations. It seems to be almost impossible to design a really secure authen...
Hae Yong Kim, Amir Afif
PG
2002
IEEE
14 years 2 months ago
Approximation with Active B-Spline Curves and Surfaces
An active contour model for parametric curve and surface approximation is presented. The active curve or surface adapts to the model shape to be approximated in an optimization al...
Helmut Pottmann, Stefan Leopoldseder, Michael Hofe...
CGI
2000
IEEE
14 years 2 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
SIBGRAPI
1999
IEEE
14 years 2 months ago
Keeping an Eye for HCI
Advanced Human Computer Interaction (HCI) techniques are required to enhance current computer interfaces. In this paper we present an eye gaze tracking system based on a robust low...
Carlos Hitoshi Morimoto, David Koons, Arnon Amir, ...