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107
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ECML
2007
Springer
15 years 8 months ago
Graph-Based Domain Mapping for Transfer Learning in General Games
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
Gregory Kuhlmann, Peter Stone
122
Voted
OTM
2005
Springer
15 years 8 months ago
Towards Ontology-Guided Design of Learning Information Systems
Courseware increasingly consists of generic information and communication tools. These offer a plethora of functionalities, but their usefulness to a particular learning community ...
Aldo de Moor
103
Voted
AUSAI
2003
Springer
15 years 7 months ago
Learning Action Selection Network of Intelligent Agent
Behavior-based artificial intelligent system is to derive the complicated behaviors by selecting appropriate one from a set of basic behaviors. Many robot systems have used behavi...
Eun-Kyung Yun, Sung-Bae Cho
COLT
2001
Springer
15 years 7 months ago
On Learning Monotone DNF under Product Distributions
We show that the class of monotone 2O( √ log n)-term DNF formulae can be PAC learned in polynomial time under the uniform distribution from random examples only. This is an expo...
Rocco A. Servedio
COLT
2008
Springer
15 years 4 months ago
Learning in the Limit with Adversarial Disturbances
We study distribution-dependent, data-dependent, learning in the limit with adversarial disturbance. We consider an optimization-based approach to learning binary classifiers from...
Constantine Caramanis, Shie Mannor