In recent years, the proliferation of VOIP data has created a number of applications in which it is desirable to perform quick online classification and recognition of massive voi...
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
We present a new machine learning framework called "self-taught learning" for using unlabeled data in supervised classification tasks. We do not assume that the unlabele...
Rajat Raina, Alexis Battle, Honglak Lee, Benjamin ...
Our goal is to automatically identify which species of bird is present in an audio recording using supervised learning. Devising effective algorithms for bird species classificati...