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CHI
2000
ACM
14 years 1 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
SIGGRAPH
2000
ACM
14 years 1 months ago
Surface light fields for 3D photography
A surface light field is a function that assigns a color to each ray originating on a surface. Surface light fields are well suited to constructing virtual images of shiny objec...
Daniel N. Wood, Daniel I. Azuma, Ken Aldinger, Bri...
GMP
2010
IEEE
195views Solid Modeling» more  GMP 2010»
14 years 1 months ago
Construction of Minimal Catmull-Clark's Subdivision Surfaces with Given Boundaries
Minimal surface is an important class of surfaces. They are widely used in the areas such as architecture, art and natural science etc.. On the other hand, subdivision technology h...
Qing Pan, Guoliang Xu
SIGGRAPH
1995
ACM
14 years 16 days ago
Polygonization of non-manifold implicit surfaces
A method is presented to broaden implicit surface modeling. The implicit surfaces usually employed in computer graphics are two dimensional manifolds because they are defined by r...
Jules Bloomenthal, Keith Ferguson
ECCV
2010
Springer
14 years 4 days ago
Practical Methods For Convex Multi-View Reconstruction
Globally optimal formulations of geometric computer vision problems comprise an exciting topic in multiple view geometry. These approaches are unaffected by the quality of a provid...