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RT
2004
Springer
14 years 3 months ago
A Self-Shadow Algorithm for Dynamic Hair using Density Clustering
Self-shadowing is an important factor in the appearance of hair and fur. In this paper we present a new rendering algorithm to accurately compute shadowed hair at interactive rate...
Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Va...

Source Code
1511views
15 years 9 months ago
VXL - The Vision-something-Libraries
VXL is a collection of C++ libraries designed for computer vision research and implementation. VXL is written in ANSI/ISO C++ and is designed to be portable over many platforms. Th...
CVPR
2008
IEEE
15 years 10 days ago
Fast texture segmentation model based on the shape operator and active contour
We present an approach for unsupervised segmentation of natural and textural images based on active contour, differential geometry and information theoretical concept. More precis...
Nawal Houhou, Jean-Philippe Thiran, Xavier Bresson
CA
2003
IEEE
14 years 3 months ago
ElasticPaint: A Particle System for Feature Mapping with Minimum Distortion
Mapping of features such as texture and geometric detail is an important tool that enhances realism of surface geometry in graphics and animation. This essentially involves a tran...
Christopher Carner, Hong Qin
IMR
2003
Springer
14 years 3 months ago
Multilevel Accelerated Optimization for Problems in Grid Generation
The quality of numerical simulations of processes that are modeled by partial differential equations strongly depends on the quality of the mesh that is used for their discretiza...
Markus Berndt, Mikhail J. Shashkov