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TIP
2011
255views more  TIP 2011»
13 years 5 months ago
Dictionary Learning for Stereo Image Representation
—One of the major challenges in multi-view imaging is the definition of a representation that reveals the intrinsic geometry of the visual information. Sparse image representati...
Ivana Tosic, Pascal Frossard
CGF
2008
141views more  CGF 2008»
13 years 9 months ago
Accelerating Ray Tracing using Constrained Tetrahedralizations
In this paper we introduce the constrained tetrahedralization as a new acceleration structure for ray tracing. A constrained tetrahedralization of a scene is a tetrahedralization ...
Ares Lagae, Philip Dutré
SI3D
2006
ACM
14 years 4 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
PROCEDIA
2010
119views more  PROCEDIA 2010»
13 years 8 months ago
Performance and accuracy of Lattice-Boltzmann kernels on multi- and manycore architectures
We present different kernels based on Lattice-Boltzmann methods for the solution of the twodimensional Shallow Water and Navier-Stokes equations on fully structured lattices. The...
Dirk Ribbrock, Markus Geveler, Dominik Göddek...
COMPGEOM
1994
ACM
14 years 2 months ago
Computing Envelopes in Four Dimensions with Applications
Let F be a collection of n d-variate, possibly partially defined, functions, all algebraic of some constant maximum degree. We present a randomized algorithm that computes the vert...
Pankaj K. Agarwal, Boris Aronov, Micha Sharir