—One of the major challenges in multi-view imaging is the definition of a representation that reveals the intrinsic geometry of the visual information. Sparse image representati...
In this paper we introduce the constrained tetrahedralization as a new acceleration structure for ray tracing. A constrained tetrahedralization of a scene is a tetrahedralization ...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
We present different kernels based on Lattice-Boltzmann methods for the solution of the twodimensional Shallow Water and Navier-Stokes equations on fully structured lattices. The...
Let F be a collection of n d-variate, possibly partially defined, functions, all algebraic of some constant maximum degree. We present a randomized algorithm that computes the vert...