Sciweavers

665 search results - page 75 / 133
» Functional Geometry
Sort
View
PG
2000
IEEE
14 years 2 months ago
Interpolating and Approximating Moving Frames Using B-splines
The representation of moving geometry entities is an important issue in the fields of CAD/CAM and robotics motion design. We present a method to interpolate the moving frame homog...
Lizhuang Ma, Tony K. Y. Chan, Zhongding Jiang
RT
1997
Springer
14 years 2 months ago
Incremental Updates to Scenes Illuminated by Area Light Sources
Abstract: An object space algorithm for computing shadows in dynamic scenes illuminated by area light sources is presented. A mesh with the shadow boundaries as well as other disco...
Yiorgos Chrysanthou, Mel Slater
MFCS
1994
Springer
14 years 2 months ago
"The Big Sweep": On the Power of the Wavefront Approach to Voronoi Diagrams
We show that the wavefront approach to Voronoi diagrams (a deterministic line sweep algorithm that does not use geometric transform) can be generalized to distance measures more g...
Frank K. H. A. Dehne, Rolf Klein
SIGGRAPH
1993
ACM
14 years 2 months ago
Mesh optimization
We present a method for solving the following problem: Given a set of data points scattered in three dimensions and an initial triangular mesh M0, produce a mesh M, of the same to...
Hugues Hoppe, Tony DeRose, Tom Duchamp, John Alan ...
SIGGRAPH
1994
ACM
14 years 2 months ago
TBAG: a high level framework for interactive, animated 3D graphics applications
We present a paradigm and toolkit for rapid prototyping of interactive, animated 3D graphics programs. The paradigm has its roots in declarative programming, emphasizing immutable...
Conal Elliott, Greg Schechter, Ricky Yeung, Salim ...