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IAT
2010
IEEE
15 years 9 days ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
ICIP
2010
IEEE
15 years 9 days ago
Passive imaging exploiting multiple scattering using distributed apertures
We develop a new passive image formation method capable of exploiting information about multiple scattering in the environment using measurements from a sparse array of receivers ...
Ling Wang, Il-Young Son, Birsen Yazici
ISAAC
2010
Springer
291views Algorithms» more  ISAAC 2010»
15 years 7 days ago
A Tighter Analysis of Work Stealing
Abstract. Classical list scheduling is a very popular and efficient technique for scheduling jobs in parallel platforms. However, with the increasing number of processors, the cost...
Marc Tchiboukdjian, Nicolas Gast, Denis Trystram, ...
OPODIS
2010
15 years 7 days ago
On Best-Effort Utility Accrual Real-Time Scheduling on Multiprocessors
We consider the problem of scheduling dependent real-time tasks for overloads on a multiprocessor system, yielding best-effort timing assurance. The application/scheduling model in...
Piyush Garyali, Matthew Dellinger, Binoy Ravindran
WCET
2010
15 years 5 days ago
A Code Policy Guaranteeing Fully Automated Path Analysis
Calculating the worst-case execution time (WCET) of real-time tasks is still a tedious job. Programmers are required to provide additional information on the program flow, analyzi...
Benedikt Huber, Peter P. Puschner