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UIST
2006
ACM
14 years 3 months ago
Procedural haptic texture
We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...
Jeremy Shopf, Marc Olano
ICDM
2003
IEEE
158views Data Mining» more  ICDM 2003»
14 years 2 months ago
Combining Multiple Weak Clusterings
A data set can be clustered in many ways depending on the clustering algorithm employed, parameter settings used and other factors. Can multiple clusterings be combined so that th...
Alexander P. Topchy, Anil K. Jain, William F. Punc...
COCO
2001
Springer
149views Algorithms» more  COCO 2001»
14 years 1 months ago
Quantum versus Classical Learnability
Motivated by recent work on quantum black-box query complexity, we consider quantum versions of two wellstudied models of learning Boolean functions: Angluin’s model of exact le...
Rocco A. Servedio, Steven J. Gortler
AMC
2005
138views more  AMC 2005»
13 years 9 months ago
Optimal centers in branch-and-prune algorithms for univariate global optimization
We present an interval branch-and-prune algorithm for computing verified enclosures for the global minimum and all global minimizers of univariate functions subject to bound const...
D. G. Sotiropoulos, T. N. Grapsa
ECSQARU
2007
Springer
14 years 3 months ago
Towards an Extensible Argumentation System
Many types of inter-agent dialogue, including information seeking, negotiation and deliberation can be fruitfully seen as varieties of argumentation. Argumentation frameworks, ori...
Adam Zachary Wyner, Trevor J. M. Bench-Capon