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DIGRA
2005
Springer
14 years 1 months ago
Socially Adaptable Games
This paper introduces the concept of Social Adaptability, a characteristic of games that are explicitly designed to function in changing social environments, and provides initial ...
Daniel Eriksson, Staffan Björk, Johan Peitz
HCI
1993
13 years 9 months ago
Quantitative Measures for Evaluating Human-Computer Interfaces
There currently are 4 different views on human computer interaction in measuring interactive qualities: (1) the interaction-oriented view, (2) the user-oriented view, (3) the prod...
Matthias Rauterberg
ECIS
2004
13 years 9 months ago
Using IT to Make Place in Space: Evaluating Mobile Technology Support for Sport Spectators
This paper reports results from two field trials of TrottingPal, a mobile system that supports event information management and seamless collaboration between spectators at the tr...
Andreas Nilsson
CBSE
2005
Springer
14 years 1 months ago
Architecture Based Deployment of Large-Scale Component Based Systems: The Tool and Principles
After a component based system is developed, it has to be deployed into a target environment. As the system becomes much larger and more complex and the environment becomes open an...
Ling Lan, Gang Huang, Liya Ma, Meng Wang, Hong Mei...
EVOW
2001
Springer
14 years 22 days ago
Evolution of Spiking Neural Controllers for Autonomous Vision-Based Robots
Abstract. We describe a set of preliminary experiments to evolve spiking neural controllers for a vision-based mobile robot. All the evolutionary experiments are carried out on phy...
Dario Floreano, Claudio Mattiussi