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IWAN
2000
Springer
13 years 11 months ago
Two Rule-Based Building-Block Architectures for Policy-Based Network Control
Policy-based networks can be customized by users by injecting programs called policies into the network nodes. So if general-purpose functions can be specified in a policy-based ne...
Yasusi Kanada
IWANN
1995
Springer
13 years 11 months ago
An Application of the Saturated Attractor Analysis to Three Typical Models
The saturated attractor analysis, an approach proposed first in [FP] for a comprehensive study of the dynamics of the Linsker model and then successfully applied to the dynamic li...
Jianfeng Feng, Brunello Tirozzi
FDG
2009
ACM
14 years 25 days ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
GLOBECOM
2008
IEEE
14 years 2 months ago
A Novel Coalitional Game Model for Security Issues in Wireless Networks
—In this paper, we propose a novel coalitional game model for security issues in wireless networks. The model can be applied to not only mobile ad hoc networks but also wireless ...
Xiaoqi Li, Michael R. Lyu
OSDI
2000
ACM
13 years 9 months ago
System Support for Bandwidth Management and Content Adaptation in Internet Applications
This paper describes the implementation and evaluation of an operating system module, the Congestion Manager (CM), which provides integrated network flow management and exports a ...
David G. Andersen, Deepak Bansal, Dorothy Curtis, ...