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ESANN
2004
13 years 9 months ago
Sparse LS-SVMs using additive regularization with a penalized validation criterion
This paper is based on a new way for determining the regularization trade-off in least squares support vector machines (LS-SVMs) via a mechanism of additive regularization which ha...
Kristiaan Pelckmans, Johan A. K. Suykens, Bart De ...
ICPR
2000
IEEE
14 years 8 months ago
Piecewise Linear Skeletonization Using Principal Curves
We propose an algorithm to find piecewise linear skeletons of hand-written characters by using principal curves. The development of the method was inspired by the apparent similar...
Adam Krzyzak, Balázs Kégl
APPROX
2009
Springer
195views Algorithms» more  APPROX 2009»
14 years 2 months ago
Approximating Node-Connectivity Augmentation Problems
The (undirected) Node Connectivity Augmentation (NCA) problem is: given a graph J = (V, EJ ) and connectivity requirements {r(u, v) : u, v ∈ V }, find a minimum size set I of n...
Zeev Nutov
PAISI
2009
Springer
14 years 2 months ago
Discovering Compatible Top-K Theme Patterns from Text Based on Users' Preferences
Discovering a representative set of theme patterns from a large amount of text for interpreting their meaning has always been concerned by researches of both data mining and inform...
Yongxin Tong, Shilong Ma, Dan Yu, Yuanyuan Zhang, ...
SIGECOM
2006
ACM
143views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
The computational complexity of nash equilibria in concisely represented games
Games may be represented in many different ways, and different representations of games affect the complexity of problems associated with games, such as finding a Nash equilib...
Grant Schoenebeck, Salil P. Vadhan