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» Fundamental Challenges in Mobile Computing
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140
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IPPS
2005
IEEE
15 years 9 months ago
Data Redistribution and Remote Method Invocation in Parallel Component Architectures
With the increasing availability of high-performance massively parallel computer systems, the prevalence of sophisticated scientific simulation has grown rapidly. The complexity ...
Felipe Bertrand, Randall Bramley, Alan Sussman, Da...
132
Voted
NOSSDAV
2005
Springer
15 years 9 months ago
Using n-trees for scalable event ordering in peer-to-peer games
We are concerned with the fundamental problem of event ordering in multiplayer peer-to-peer games. Event ordering, even without faults, requires all-to-all message passing with at...
Chris GauthierDickey, Virginia Mary Lo, Daniel Zap...
130
Voted
CVDB
2004
ACM
15 years 9 months ago
Event-Based Modeling and Processing of Digital Media
Capture, processing, and assimilation of digital media-based information such as video, images, or audio requires a unified framework within which signal processing techniques and...
Rahul Singh, Zhao Li, Pilho Kim, Derik Pack, Rames...
116
Voted
EGH
2004
Springer
15 years 9 months ago
Tile-based texture mapping on graphics hardware
Texture mapping has been a fundamental feature for commodity graphics hardware. However, a key challenge for texture mapping is how to store and manage large textures on graphics ...
Li-Yi Wei
167
Voted
CVPR
2007
IEEE
15 years 7 months ago
Diverse Active Ranking for Multimedia Search
Interactively learning from a small sample of unlabeled examples is an enormously challenging task, one that often arises in vision applications. Relevance feedback and more recen...
ShyamSundar Rajaram, Charlie K. Dagli, Nemanja Pet...