This paper describes an unsupervised learning technique for modeling human locomotion styles, such as distinct related activities (e.g. running and striding) or variations of the ...
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Communicating the subtleties of a craft technique, like putting a zipper into a garment or throwing a clay pot, can be challenging even when working side by side. Yet HowTo conten...
Cristen Torrey, Elizabeth F. Churchill, David W. M...
This study examines the acceptance and usability of an animated conversational agent designed to establish longterm relationships with older, mostly minority adult users living in...
Timothy W. Bickmore, Lisa Caruso, Kerri Clough-Gor...
Authoring tools routinely include a timeline representation to allow the author to specify the sequence of animations and interactions. However, traditional static timelines are b...