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COGCOM
2010
107views more  COGCOM 2010»
13 years 5 months ago
Where to Look Next? Combining Static and Dynamic Proto-objects in a TVA-based Model of Visual Attention
To decide ``Where to look next ?'' is a central function of the attention system of humans, animals and robots. Control of attention depends on three factors, that is, lo...
Marco Wischnewski, Anna Belardinelli, Werner X. Sc...
ICSE
2005
IEEE-ACM
14 years 7 months ago
Fluent-based web animation: exploring goals for requirements validation
We present a tool that provides effective graphical animations as a means of validating both goals and software designs. Goals are objectives that a system is expected to meet. Th...
Robert Chatley, Sebastián Uchitel, Jeff Kra...
ICPR
2006
IEEE
14 years 8 months ago
Context Enhancement of Nighttime Surveillance by Image Fusion
In this paper, we propose a novel method of automatically combining images of a scene at different time intervals by image fusion. All the important information of the original lo...
Kaiqi Huang, Tieniu Tan, Yinghao Cai, Yunhong Wang
ICAT
2006
IEEE
14 years 1 months ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
CHI
2011
ACM
12 years 11 months ago
SandCanvas: a multi-touch art medium inspired by sand animation
Sand animation is a performance art technique in which an artist tells stories by creating animated images with sand. Inspired by this medium, we have developed a new multitouch d...
Rubaiat Habib Kazi, Kien Chuan Chua, Shengdong Zha...