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» Fusing Animals and Humans
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APVIS
2010
13 years 9 months ago
Motion track: Visualizing variations of human motion data
This paper proposes a novel visualization approach, which can depict the variations between different human motion data. This is achieved by representing the time dimension of eac...
Yueqi Hu, Shuangyuan Wu, Shihong Xia, Jinghua Fu, ...
VC
2008
92views more  VC 2008»
13 years 7 months ago
A natural human hand model
We present a skeletal linked model of the human hand that has natural motion. We show how this can be achieved by introducing a new biology-based joint axis that simulates natural ...
Onno A. van Nierop, Aadjan van der Helm, Kees C. J...
TVCG
1998
98views more  TVCG 1998»
13 years 7 months ago
Perception of Human Motion With Different Geometric Models
—Human figures have been animated using a variety of geometric models, including stick figures, polygonal models, and NURBS-based models with muscles, flexible skin, or clothing....
Jessica K. Hodgins, James F. O'Brien, Jack Tumblin
SIGDOC
2005
ACM
14 years 1 months ago
Animating pervasive computing
It is difficult to present new, complex ideas in ways that are informative and interesting in situations where a vast amount of information has to be delivered and understood quic...
Andrée Woodcock, John R. Burns, Sarah Mount...
CA
2003
IEEE
14 years 28 days ago
How Believable Are Real Faces? Towards a Perceptual Basis for Conversational Animation
Regardless of whether the humans involved are virtual or real, well-developed conversational skills are a necessity. The synthesis of interface agents that are not only understand...
Douglas W. Cunningham, Martin Breidt, Mario Kleine...