Synchronization is a challenge in the multi-site 3D teleimmersion (3DTI) because it is complicated by the coexistence of highly correlated heterogenous streams from multiple sourc...
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
In this work the problem of automatic decomposition of video into elementary semantic units, known in the literature as scenes, is addressed. Two multi-modal automatic scene segme...
Nowadays, the issue of near-duplicate video matching has been extensively studied. However, transformation, which is one of the major causes of near-duplicates, has been little di...
Unlike the questionnaire based friend recommendation scheme used in Social Network Service (SNS) websites nowadays (e.g. online dating sites, online matchmaking sites), we focus o...