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AIIDE
2006
13 years 10 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
CLIMA
2004
13 years 10 months ago
A New Framework for Knowledge Revision of Abductive Agents Through Their Interaction
The aim of this work is the design of a framework for the revision of knowledge in abductive reasoning agents, based on interaction. We address issues such as: how to exploit knowl...
Andrea Bracciali, Paolo Torroni
EUROIMSA
2006
166views Multimedia» more  EUROIMSA 2006»
13 years 10 months ago
Advanced Multimedia Management - Control Model and Content Adaptation
The delivery and adaptation of multimedia content in distributed and heterogeneous environments requires flexible control and management mechanisms in terminals and in control ent...
Teodora Guenkova-Luy, Andreas Schorr, Franz J. Hau...
ECIS
2001
13 years 10 months ago
Embarking on E-Business at Ducati Motorcycles (Italy)
Following its 1996 liquidity crisis, Ducati, an Italian manufacturer of high-performance motorcycles, took several initiatives aiming at strengthening the company brand, enhancing...
Tawfik Jelassi, Stefanie Leenen
ECIS
2001
13 years 10 months ago
Thirty Years Later: The Informational and the Evolution of Consciousness
The paper deals with the development of the informational since the IFIP '71 Congress in Ljubljana when the new consciousness evolved to the necessity of nowadays information...
Anton P. Zeleznikar
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