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136
Voted
SSD
2009
Springer
145views Database» more  SSD 2009»
15 years 10 months ago
Versioning of Network Models in a Multiuser Environment
The standard database mechanisms for concurrency control, which include transactions and locking protocols, do not provide the support needed for updating complex geographic data i...
Petko Bakalov, Erik G. Hoel, Sudhakar Menon, Vassi...
141
Voted
AI
2006
Springer
15 years 3 months ago
Generating and evaluating evaluative arguments
Evaluative arguments are pervasive in natural human communication. In countless situations people attempt to advise or persuade their interlocutors that something is desirable (vs...
Giuseppe Carenini, Johanna D. Moore
144
Voted
CGA
2008
15 years 3 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
114
Voted
SIGGRAPH
2000
ACM
15 years 7 months ago
Sampling plausible solutions to multi-body constraint problems
Traditional collision intensive multi-body simulations are difficult to control due to extreme sensitivity to initial conditions or model parameters. Furthermore, there may be mu...
Stephen Chenney, David A. Forsyth
CHI
2005
ACM
16 years 3 months ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...