In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
In this paper we present an interactive method for simulating deformable objects using skeletal constraints. We introduce a two-way coupling of a finite element model and a skelet...
Joachim Georgii, Daniel Lagler, Christian Dick, R&...
Following Gennaro, Gentry, and Parno (Cryptology ePrint Archive 2009/547), we use fully homomorphic encryption to design improved schemes for delegating computation. In such schem...
Signcryption [35] is a public key primitive that achieves the functionality of both an encryption scheme and a signature scheme simultaneously. It does this more efficiently than a...
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...