Automatic non-rigid registration of 3D time-varying data is fundamental in many vision and graphics applications such as facial expression analysis, synthesis, and recognition. De...
This paper addresses a major weakness of current technologies for the Semantic Web, namely the lack of a principled means to represent and reason about uncertainty. This not only h...
Paulo Cesar G. da Costa, Kathryn B. Laskey, Kennet...
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Computational vision algorithms are often developed in a Bayesian framework. Two estimators are commonly used: maximum a posteriori (MAP), and minimum mean squared error (MMSE). W...
The detection and tracking of three-dimensional human body models has progressed rapidly but successful approaches typically rely on accurate foreground silhouettes obtained using...