Amethod for quick determination of the position and pose of a 3D free-form object with respect to its 2D projective image(s) is proposed. It is a precondition of the method that a...
Yasuyo Kita, Nobuyuki Kita, Dale L. Wilson, J. Ali...
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
Abstract. In this project we present a framework for a multi-touch surface using multiple cameras. With an overhead camera and side-mounted camera we determine the three dimensiona...
Scene ow is the 3D motion eld of points in the world. Given N (N > 1) image sequences gather ed with a N-eye stereo camera or N calibrated cameras, we present a novel system wh...
We study the scenario of a multiview setting, where several
calibrated views of a textured object with known surface
geometry are available. The objective is to estimate a
diffu...