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» GPSS - 40 years of development
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TOG
2008
109views more  TOG 2008»
15 years 6 months ago
Geometric skinning with approximate dual quaternion blending
Skinning of skeletally deformable models is extensively used for real-time animation of characters, creatures and similar objects. The standard solution, linear blend skinning, ha...
Ladislav Kavan, Steven Collins, Jirí Z&aacu...
JETAI
2007
141views more  JETAI 2007»
15 years 6 months ago
Exchange market for complex commodities: search for optimal matches
The Internet has led to the development of on-line markets, and computer scientists have designed various auction algorithms, as well as automated exchanges for standardized commo...
Eugene Fink, Jianli Gong, Josh Johnson
JOT
2007
112views more  JOT 2007»
15 years 6 months ago
Investigating effect of Design Metrics on Fault Proneness in Object-Oriented Systems
Demand for quality software has undergone with rapid growth during the last few years. This is leading to an increase in the development of metrics for measuring the properties of...
K. K. Aggarwal, Yogesh Singh, Arvinder Kaur, Ruchi...
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TVCG
2008
116views more  TVCG 2008»
15 years 6 months ago
On Linear Variational Surface Deformation Methods
This survey reviews the recent advances in linear variational mesh deformation techniques. These methods were developed for editing detailed high-resolution meshes like those produ...
Mario Botsch, Olga Sorkine
TVCG
2008
95views more  TVCG 2008»
15 years 6 months ago
A Taxonomy of 3D Occlusion Management for Visualization
While an important factor in depth perception, the occlusion effect in 3D environments also has a detrimental impact on tasks involving discovery, access, and spatial relation of o...
Niklas Elmqvist, Philippas Tsigas