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TOG
2008
106views more  TOG 2008»
13 years 7 months ago
BSGP: bulk-synchronous GPU programming
We present BSGP, a new programming language for general purpose computation on the GPU. A BSGP program looks much the same as a sequential C program. Programmers only need to supp...
Qiming Hou, Kun Zhou, Baining Guo
AFRIGRAPH
2006
ACM
14 years 1 months ago
A GPU based saliency map for high-fidelity selective rendering
The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
Peter Longhurst, Kurt Debattista, Alan Chalmers
SIGMOD
2008
ACM
140views Database» more  SIGMOD 2008»
14 years 7 months ago
Relational joins on graphics processors
We present a novel design and implementation of relational join algorithms for new-generation graphics processing units (GPUs). The most recent GPU features include support for wr...
Bingsheng He, Ke Yang, Rui Fang, Mian Lu, Naga K. ...
CW
2008
IEEE
14 years 2 months ago
Real-Time Marker Level Set on GPU
Level set methods have been extensively used to track the dynamical interfaces between different materials for physically based simulation, geometry modeling, oceanic modeling and...
Xing Mei, Philippe Decaudin, Bao-Gang Hu, Xiaopeng...
CMPB
2010
96views more  CMPB 2010»
13 years 7 months ago
Towards real-time radiation therapy: GPU accelerated superposition/convolution
We demonstrate the use of highly parallel graphics processing units (GPUs) to accelerate the Superposition/Convolution (S/C) algorithm to interactive rates while reducing the numbe...
Robert Jacques, Russell Taylor, John Wong, Todd Mc...