Sciweavers

119 search results - page 10 / 24
» GPU Color Constancy
Sort
View
CVPR
2007
IEEE
14 years 9 months ago
Stereo Matching on Objects with Fractional Boundary
Conventional stereo matching algorithms assume color constancy on the corresponding opaque pixels in the stereo images. However, when the foreground objects with fractional bounda...
Wei Xiong, Jiaya Jia
ICCV
2005
IEEE
14 years 9 months ago
BRDF Invariant Stereo Using Light Transport Constancy
Nearly all existing methods for stereo reconstruction assume that scene reflectance is Lambertian, and make use of color constancy as a matching invariant. We introduce a new inva...
James E. Davis, Ruigang Yang, Liang Wang
MVA
2007
126views Computer Vision» more  MVA 2007»
13 years 9 months ago
Image Contrast Enhancement by Analysis on Embedded Surfaces of Images
Image contrast enhancement plays an important role in many machine vision applications. In this study, we propose a new method for edge enhancement based on analysis on embedded s...
Li Tian, Sei-ichiro Kamata
CEC
2008
IEEE
14 years 2 months ago
GPU based extraction of moving objects without shadows under intensity changes
— This paper proposes a GPU based algorithm for extracting moving objects in real time. The whole process of the proposed approach is handled on GPU. GPU is used for acceleration...
Shinji Fukui, Yuji Iwahori, Robert J. Woodham
BIBE
2007
IEEE
208views Bioinformatics» more  BIBE 2007»
13 years 11 months ago
The GPU on biomedical image processing for color and phenotype analysis
The computational power and memory bandwidth of graphics processing units (GPUs) have turned them into attractive platforms for general-purpose applications. In this paper, we expl...
Antonio Ruiz, Manuel Ujaldon, Jose Antonio Andrade...