Sciweavers

119 search results - page 11 / 24
» GPU Color Constancy
Sort
View
ROBOCUP
2007
Springer
162views Robotics» more  ROBOCUP 2007»
14 years 1 months ago
Adaptive Recognition of Color-Coded Objects in Indoor and Outdoor Environments
Abstract. To achieve robust color perception under varying light conditions in indoor and outdoor environments, we propose a three-step method consisting of adaptive camera paramet...
Yasutake Takahashi, Walter Nowak, Thomas Wisspeint...
DAGM
2007
Springer
13 years 11 months ago
Simultaneous Estimation of Surface Motion, Depth and Slopes Under Changing Illumination
Abstract In this paper we extend a multi-camera model for simultaneous estimation of 3d position, normals, and 3d motion of surface patches [17] to be able to handle brightness cha...
Tobias Schuchert, Hanno Scharr
TMM
2002
163views more  TMM 2002»
13 years 7 months ago
Image segmentation and similarity of color-texture objects
Abstract-- We aim for content-based image retrieval of textured objects in natural scenes under varying illumination and viewing conditions. To achieve this, image retrieval is bas...
Theo Gevers
CVPR
2003
IEEE
14 years 9 months ago
Illumination Chromaticity Estimation using Inverse-Intensity Chromaticity Space
Existing color constancy methods cannot handle both uniform colored surfaces and highly textured surfaces in a single integrated framework. Statistics-based methods require many s...
Robby T. Tan, Ko Nishino, Katsushi Ikeuchi
IVC
2000
173views more  IVC 2000»
13 years 7 months ago
A computational approach to color adaptation effects
The human vision system has adaptation mechanisms that cannot be managed with the classic tri-stimulus color theory. The effects of these mechanisms are clearly visible in some we...
Daniele Marini, Alessandro Rizzi