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» GUI Testing Techniques Evaluation by Designed Experiments
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IMC
2007
ACM
13 years 10 months ago
An active measurement system for shared environments
Testbeds composed of end hosts deployed across the Internet enable researchers to simultaneously conduct a wide variety of experiments. Active measurement studies of Internet path...
Joel Sommers, Paul Barford
KDD
2009
ACM
169views Data Mining» more  KDD 2009»
14 years 9 months ago
COA: finding novel patents through text analysis
In recent years, the number of patents filed by the business enterprises in the technology industry are growing rapidly, thus providing unprecedented opportunities for knowledge d...
Mohammad Al Hasan, W. Scott Spangler, Thomas D. Gr...
SIGMOD
2010
ACM
267views Database» more  SIGMOD 2010»
14 years 1 months ago
Processing proximity relations in road networks
Applications ranging from location-based services to multi-player online gaming require continuous query support to monitor, track, and detect events of interest among sets of mov...
Zhengdao Xu, Hans-Arno Jacobsen
ICSE
2010
IEEE-ACM
13 years 6 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
SIGGRAPH
1993
ACM
14 years 15 days ago
Radioptimization: goal based rendering
This paper presents a method for designing the illumination in an environment using optimization techniques applied to a radiosity based image synthesis system. An optimization of...
John K. Kawai, James S. Painter, Michael F. Cohen