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» Game Characterizations of Process Equivalences
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FOSSACS
2009
Springer
14 years 2 months ago
Full Abstraction for Reduced ML
traction for Reduced ML Andrzej S. Murawski and Nikos Tzevelekos Oxford University Computing Laboratory Wolfson Building, Parks Road, Oxford OX1 3QD, UK We present the first effe...
Andrzej S. Murawski, Nikos Tzevelekos
CORR
2008
Springer
154views Education» more  CORR 2008»
13 years 7 months ago
Best-Effort Strategies for Losing States
We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a w...
Marco Faella
AUTOMATICA
2007
70views more  AUTOMATICA 2007»
13 years 7 months ago
On detectability of stochastic systems
We discuss notions of detectability for stochastic linear control systems of Itˆo type. A natural concept of detectability requires a non-zero output, if the state process is uns...
Tobias Damm
JLP
2006
108views more  JLP 2006»
13 years 7 months ago
On testing UML statecharts
We present a formal framework for notions related to testing and model based test generation for a behavioural subset of UML Statecharts (UMLSCs). This framework builds, on one ha...
Mieke Massink, Diego Latella, Stefania Gnesi
INFOCOM
2009
IEEE
14 years 2 months ago
Protecting Against Network Infections: A Game Theoretic Perspective
— Security breaches and attacks are critical problems in today’s networking. A key-point is that the security of each host depends not only on the protection strategies it choo...
Jasmina Omic, Ariel Orda, Piet Van Mieghem