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» Game Design for Wireless Devices
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CHI
2001
ACM
14 years 8 months ago
ConNexus to awarenex: extending awareness to mobile users
We explored the use of awareness information to facilitate communication by developing a series of prototypes. The ConNexus prototype integrates awareness information, instant mes...
John C. Tang, Nicole Yankelovich, James Begole, Ma...
MOBIDE
2005
ACM
14 years 1 months ago
Recovery of mobile internet transactions: algorithm, implementation and analysis
The increasing popularity of mobile devices and the support of web portals towards performing transactions from these mobile devices has enabled business on the move. However, int...
Shashi Anand, Krithi Ramamritham
MOBICOM
2003
ACM
14 years 29 days ago
MiSer: an optimal low-energy transmission strategy for IEEE 802.11a/h
Reducing the energy consumption by wireless communication devices is perhaps the most important issue in the widely-deployed and exponentially-growing IEEE 802.11 Wireless LANs (W...
Daji Qiao, Sunghyun Choi, Amit Jain, Kang G. Shin
MOBIHOC
2004
ACM
14 years 7 months ago
Frequency rolling: a cooperative frequency hopping for mutually interfering wpans
A Wireless Personal Area Network (WPAN) provides wireless links among proximate devices, usually carried by an individual. As WPAN gains momentum in ubiquitous usage, the interfer...
Petar Popovski, Hiroyuki Yomo, Sebastien Aprili
FDL
2006
IEEE
14 years 1 months ago
Layered UML Workload and SystemC Platform Models
Future mobile devices will be based on heterogeneous multiprocessing platforms accommodating several currently stand-alone applications. Increasing complexity of both application ...
Jari Kreku, Yang Qu, Juha-Pekka Soininen, Kari Tie...