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» Game Design for Wireless Devices
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PERCOM
2007
ACM
14 years 7 months ago
Towards an Open Source Toolkit for Ubiquitous Device Authentication
Most authentication protocols designed for ubiquitous computing environments try to solve the problem of intuitive, scalable, secure authentication of wireless communication. Due ...
Rene Mayrhofer
UAIS
2011
237views more  UAIS 2011»
13 years 2 months ago
Game accessibility: a survey
Over the last three decades, video games have evolved from a pastime into a force of change that is transforming the way people perceive, learn about, and interact with the world a...
Bei Yuan, Eelke Folmer, Frederick C. Harris
TON
2010
157views more  TON 2010»
13 years 2 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle
MM
2005
ACM
93views Multimedia» more  MM 2005»
14 years 1 months ago
The multimedia challenges raised by pervasive games
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
MOBISYS
2006
ACM
14 years 7 months ago
CoolSpots: reducing the power consumption of wireless mobile devices with multiple radio interfaces
CoolSpots enable a wireless mobile device to automatically switch between multiple radio interfaces, such as WiFi and Bluetooth, in order to increase battery lifetime. The main co...
Trevor Pering, Yuvraj Agarwal, Rajesh K. Gupta, Ro...