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» Game Design for Wireless Devices
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NSDI
2010
13 years 9 months ago
EndRE: An End-System Redundancy Elimination Service for Enterprises
In many enterprises today, WAN optimizers are being deployed in order to eliminate redundancy in network traffic and reduce WAN access costs. In this paper, we present the design ...
Bhavish Agarwal, Aditya Akella, Ashok Anand, Athul...
COMCOM
2011
13 years 2 months ago
Volume-aware positioning in the context of a marine port terminal
The rapid proliferation of mobile computing devices and local wireless networks over the past few years has promoted a continuously growing interest in location-aware systems and ...
Yesid Jarma, Golnaz Karbaschi, Marcelo Dias de Amo...
PERCOM
2004
ACM
14 years 7 months ago
Augmenting Film and Video Footage with Sensor Data
With the advent of tiny networked devices, Mark Weiser's vision of a world embedded with invisible computers is coming to age. Due to their small size and relative ease of dep...
Norman Makoto Su, Heemin Park, Eric Bostrom, Jeff ...
MOBISYS
2007
ACM
14 years 7 months ago
SmartSiren: virus detection and alert for smartphones
Smartphones have recently become increasingly popular because they provide "all-in-one" convenience by integrating traditional mobile phones with handheld computing devi...
Jerry Cheng, Starsky H. Y. Wong, Hao Yang, Songwu ...
MOBISYS
2007
ACM
14 years 7 months ago
SmokeScreen: flexible privacy controls for presence-sharing
Presence-sharing is an emerging platform for mobile applications, but presence-privacy remains a challenge. Privacy controls must be flexible enough to allow sharing between both ...
Landon P. Cox, Angela Dalton, Varun Marupadi