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» Game Design for Wireless Devices
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144
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MOBISYS
2007
ACM
16 years 3 months ago
NodeMD: diagnosing node-level faults in remote wireless sensor systems
Software failures in wireless sensor systems are notoriously difficult to debug. Resource constraints in wireless deployments substantially restrict visibility into the root cause...
Veljko Krunic, Eric Trumpler, Richard Han
133
Voted
ASAP
2008
IEEE
110views Hardware» more  ASAP 2008»
15 years 10 months ago
Design space exploration of a cooperative MIMO receiver for reconfigurable architectures
Cooperative MIMO is a new technique that allows disjoint wireless communication nodes (e.g. wireless sensors) to form a virtual antenna array to increase bandwidth, reliability an...
Shahnam Mirzaei, Ali Irturk, Ryan Kastner, Brad T....
114
Voted
IUI
2000
ACM
15 years 8 months ago
A learning agent for wireless news access
We describe a user interface for wireless information devices, specifically designed to facilitate learning about users’ individual interests in daily news stories. User feedbac...
Daniel Billsus, Michael J. Pazzani, James Chen
164
Voted
HUC
2010
Springer
15 years 2 months ago
EnergyLife: pervasive energy awareness for households
We present Energy Life a system utilizing wireless sensors, mobile and ambient interfaces that turn energy consumers into active players. Energy Life participants play through dif...
Christoffer Björkskog, Giulio Jacucci, Lucian...
127
Voted
UCS
2007
Springer
15 years 9 months ago
A Media Access Protocol for Proactive Discovery in Ubiquitous Wireless Networks
A MAC protocol is proposed for proactive discovery in which wireless devices periodically broadcast packets containing presence or service information. The protocol is based on Fra...
Pavel Poupyrev, Peter Davis, Hiroyuki Morikawa