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» Game Design for Wireless Devices
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144
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CCS
2009
ACM
15 years 10 months ago
On non-cooperative location privacy: a game-theoretic analysis
In mobile networks, authentication is a required primitive of the majority of security protocols. However, an adversary can track the location of mobile nodes by monitoring pseudo...
Julien Freudiger, Mohammad Hossein Manshaei, Jean-...
166
Voted
CIS
2009
Springer
15 years 10 months ago
BARI: A Distributed Key Management Approach for Wireless Body Area Networks
—In recent years, use of sensors to measure the biometrics and movements of human body have resulted in the design of wireless body area networks (WBAN). Although WBANs consist o...
Syed Muhammad Khaliq-ur-rehman Raazi, Heejo Lee, S...
138
Voted
DAC
2005
ACM
15 years 5 months ago
Cognitive radio techniques for wide area networks
The cellular wireless market has begun the transition to data centric services including high speed internet access, video, high quality audio, and gaming. Communications technolo...
William Krenik, Anuj Batra
155
Voted
TRIDENTCOM
2008
IEEE
15 years 10 months ago
A quantitative evaluation of the MeshTest wireless testbed
The MeshTest testbed is designed to subject wireless devices and protocols to realistic and repeatable mobile scenarios, including multi-hop and disconnected topologies. The testb...
Brenton Walker, Charles Clancy
134
Voted
BSN
2006
IEEE
111views Sensor Networks» more  BSN 2006»
15 years 9 months ago
A Compact, Wireless, Wearable Sensor Network for Interactive Dance Ensembles
We describe the design of a compact, wireless sensor module meant to capture expressive gestures in real-time when worn at the hands and feet of a dancer. Each sensor node include...
Ryan Aylward, S. Daniel Lovell, Joseph A. Paradiso