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» Game Design for Wireless Devices
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141
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CHI
2003
ACM
16 years 3 months ago
iStuff: a physical user interface toolkit for ubiquitous computing environments
The iStuff toolkit of physical devices, and the flexible software infrastructure to support it, were designed to simplify the exploration of novel interaction techniques in the po...
Rafael Ballagas, Meredith Ringel, Maureen C. Stone...
107
Voted
CCS
2009
ACM
15 years 10 months ago
XCS: cross channel scripting and its impact on web applications
We study the security of embedded web servers used in consumer electronic devices, such as security cameras and photo frames, and for IT infrastructure, such as wireless access po...
Hristo Bojinov, Elie Bursztein, Dan Boneh
133
Voted
UCS
2007
Springer
15 years 9 months ago
Using Auction Based Group Formation for Collaborative Networking in Ubicomp
In many Ubicomp scenarios tiny wireless embedded sensor devices are used, and devices often collaborate to accomplish a common goal. This paper presents a group formation method de...
Christian Decker, Emilian Peev, Till Riedel, Marti...
152
Voted
AICT
2006
IEEE
142views Communications» more  AICT 2006»
15 years 9 months ago
An Inter-Piconet Scheduling Algorithm for Bluetooth Scatternets
Bluetooth is a wireless specification delivering short-range radio communication between electronic devices that are equipped with specialized Bluetooth chips. It lets nearly all ...
Suman Saha, Mitsuji Matsumoto
103
Voted
JSAC
2007
105views more  JSAC 2007»
15 years 3 months ago
What and how much to gain by spectrum agility?
— Static spectrum allocation prohibits radio devices from using spectral bands designated for others. As a result, some bands are under-utilized while other bands are over-popula...
Chun-Ting Chou, Sai Shankar N., Hyoil Kim, Kang G....