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» Game Development Using Design-by-Contract
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DIGRA
2005
Springer
14 years 3 months ago
Building and Reconstructing Character. A Case Study of Silent Hill 3
Characters are in an important role in many games. A good player character is likely to leave good lasting impression about the game. It has been argued that creating the personal...
Petri Lankoski
AIED
2011
Springer
13 years 1 months ago
Students' Enjoyment of a Game-Based Tutoring System
Many Intelligent Tutoring Systems (ITSs) have started to incorporate game-based components in an attempt to improve student engagement during system interactions. iSTART-ME is a ne...
G. Tanner Jackson, Natalie L. Davis, Danielle S. M...
CORR
2008
Springer
102views Education» more  CORR 2008»
13 years 10 months ago
Game Theory with Costly Computation
We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resul...
Joseph Y. Halpern, Rafael Pass
JAIR
2008
119views more  JAIR 2008»
13 years 10 months ago
A Multiagent Reinforcement Learning Algorithm with Non-linear Dynamics
Several multiagent reinforcement learning (MARL) algorithms have been proposed to optimize agents' decisions. Due to the complexity of the problem, the majority of the previo...
Sherief Abdallah, Victor R. Lesser
CEC
2009
IEEE
14 years 4 months ago
Modeling multi-agent labor market based on co-evolutionary computation and game theory
— In a real-world, labor market consist of employer and employee, and these individuals form relationship through mutual interactions. This paper mainly focuses on development of...
Hee-Taek Kim, Sung-Bae Cho