Sciweavers

2026 search results - page 179 / 406
» Game Engines for Visualization
Sort
View
IEEEVAST
2010
13 years 5 months ago
Interactive visual analysis of multiobjective optimizations
Optimization problems are typically addressed by purely automatic approaches. For multi-objective problems, however, a single best solution often does not exist. In this case, it ...
Wolfgang Berger, Harald Piringer
ICIP
2006
IEEE
15 years 13 days ago
Multi-Streaming of Visual Scenes with Scalable Partial Reliability
Three-dimensional (3D) visual scenes with pluralities of graphic objects require considerable network bandwidth to be transmitted and computing power to be rendered on a user'...
Ghassan Alregib, Dihong Tian
VR
2008
IEEE
139views Virtual Reality» more  VR 2008»
14 years 5 months ago
Psychophysical Influence on Tactual Impression by Mixed-Reality Visual Stimulation
This paper describes the influence of visual stimulation on the tactual sense in a mixed-reality environment; i.e., how a tactual impression of a real object is affected by seeing...
Akiko Iesaki, Akihiro Somada, Asako Kimura, Fumihi...
SIBGRAPI
2007
IEEE
14 years 5 months ago
Visually Improved Understanding of Three-Dimensionally Propagating Electromagnetic Fields in Wireless Networks
Visualizations are highly valuable in improving the understanding, as well as the analysis of a variety of physical phenomena. Two such applications can be as a pedagogical tool f...
J. Eskil Bendz, Hilton G. Fernandes, Marcelo Kn&ou...
ISVC
2007
Springer
14 years 4 months ago
ChipViz : Visualizing Memory Chip Test Data
This paper presents a technique that allows test engineers to visually analyze and explore within memory chip test data. We represent the test results from a generation of chips al...
Amit P. Sawant, Ravi Raina, Christopher G. Healey