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AIIA
2007
Springer
14 years 1 months ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
FSTTCS
2005
Springer
14 years 1 months ago
From Logic to Games
Igor Walukiewicz
VL
2008
IEEE
113views Visual Languages» more  VL 2008»
14 years 2 months ago
A visual language for representing and explaining strategies in game theory
We present a visual language for strategies in game theory, which has potential applications in economics, social sciences, and in general science education. This language facilit...
Martin Erwig, Eric Walkingshaw
DIGRA
2005
Springer
14 years 1 months ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
FSTTCS
2008
Springer
13 years 8 months ago
Algorithms for Game Metrics
Krishnendu Chatterjee, Luca de Alfaro, Rupak Majum...