Sciweavers

2026 search results - page 346 / 406
» Game Engines for Visualization
Sort
View
ICSE
2001
IEEE-ACM
14 years 2 months ago
Encoding Program Executions
Dynamic analysis is based on collecting data as the program runs. However, raw traces tend to be too voluminous and too unstructured to be used directly for visualization and unde...
Steven P. Reiss, Manos Renieris
UIST
1993
ACM
14 years 2 months ago
A Framework for Shared Applications with a Replicated Architecture
n support in a user interface toolkit: flexible, robust, and reusable abstractions SE Hudson, JT Stasko - 1993 - ACM Press New York, NY, USA 62 1992: Two-handed gesture in multi-mo...
Thomas Berlage, Andreas Genau
UIST
1993
ACM
14 years 2 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
EDBTW
2010
Springer
14 years 1 months ago
Text-to-query: dynamically building structured analytics to illustrate textual content
Successfully structuring information in databases, OLAP cubes, and XML is a crucial element in managing data nowadays. However this process brought new challenges to usability. It...
Raphaël Thollot, Falk Brauer, Wojciech M. Bar...
COMPSAC
2007
IEEE
13 years 12 months ago
Towards End User Service Composition
The popularity of Service Oriented Computing (SOC) brings a large number of distributed, well-encapsulated and reusable services all over internet, and makes it possible to create...
Xuanzhe Liu, Gang Huang, Hong Mei