Sciweavers

2026 search results - page 355 / 406
» Game Engines for Visualization
Sort
View
CHI
2006
ACM
14 years 10 months ago
Barista: An implementation framework for enabling new tools, interaction techniques and views in code editors
Recent advances in programming environments have focused on improving programmer productivity by utilizing the inherent structure in computer programs. However, because these envi...
Andrew Jensen Ko, Brad A. Myers
SIGMOD
2005
ACM
156views Database» more  SIGMOD 2005»
14 years 10 months ago
Model-driven design of service-enabled web applications
Significant efforts are currently invested in application integration to enable the interaction and composition of business processes of different companies, yielding complex, mul...
Marco Brambilla, Stefano Ceri, Piero Fraternali, R...
MOBISYS
2006
ACM
14 years 9 months ago
Pegboard: a framework for developing mobile applications
Tool support for mobile application development can significantly improve programmer productivity and software quality. Pegboard is a novel tooling framework that extends the Ecli...
Danny Soroker, Ramón Cáceres, Danny ...
ICWS
2009
IEEE
14 years 7 months ago
A Conceptual Modeling Approach to Business Service Mashup Development
Professional mashups that include complex choreographies, data mediation, and result publishing within Web pages are still affected by implementation and design practices that rel...
Alessandro Bozzon, Marco Brambilla, Federico Miche...
TEI
2010
ACM
236views Hardware» more  TEI 2010»
14 years 5 months ago
StitchRV: multi-camera fiducial tracking
StitchRV is a fiducial and touch-tracking engine based on the popular reacTIVision fiducial tracking system. StitchRV combines video input from multiple cameras in real time, and ...
Sijie Wang, Allen Bevans, Alissa Nicole Antle