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CHI
2011
ACM
13 years 17 days ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
JOT
2007
109views more  JOT 2007»
13 years 9 months ago
Introductory Game Programming Instruction with OOP - What is required, How is it addressed, and Which language wins?
: This paper analyzes three popular programming languages (Adobe/Macromedia Flash, Java and Visual Basic.net), used to teach introductory 2D game programming courses. Presented in ...
Lakshmi Prayaga
SEFM
2007
IEEE
14 years 3 months ago
Verifying Security Properties of Cryptoprotocols: A Novel Approach
We model security protocols as a game tree using concepts of game semantics. Using this model we ascribe semantics to protocols written in the standard simple arrow notation. Acco...
Mohamed Saleh, Mourad Debbabi
EUROPAR
2009
Springer
14 years 3 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
DIGRA
2005
Springer
14 years 2 months ago
A Sociotechnical Conjecture about the Context and Development of Multiplayer Online Game Experiences
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...
Licinio Roque