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TMC
2011
164views more  TMC 2011»
13 years 4 months ago
Security Games for Vehicular Networks
—Vehicular networks (VANETs) can be used to improve transportation security, reliability, and management. This paper investigates security aspects of VANETs within a game-theoret...
Tansu Alpcan, Sonja Buchegger
GI
2004
Springer
14 years 2 months ago
Realtime Ray Tracing for Current and Future Games
: Recently, realtime ray tracing has been developed to the point where it is becoming a possible alternative to the current rasterization approach for interactive 3D graphics. With...
Jörg Schmittler, Daniel Pohl, Tim Dahmen, Chr...
CIDR
2009
98views Algorithms» more  CIDR 2009»
13 years 10 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
PPPJ
2003
ACM
14 years 2 months ago
A noughts and crosses Java applet to teach programming to primary school children
We report on a continuing study into teaching programming to pre-teens school-children, with some as young as seven years old. As part of the study we aim to test childrens’ alg...
J. Paul Gibson
CSE
2009
IEEE
14 years 3 months ago
A Survey of Human Computation Systems
—Human computation is a technique that makes use of human abilities for computation to solve problems. The human computation problems are the problems those computers are not goo...
Man-Ching Yuen, Ling-Jyh Chen, Irwin King