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GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
13 years 11 months ago
Developing neural structure of two agents that play checkers using cartesian genetic programming
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....
CEC
2009
IEEE
14 years 2 months ago
Conformity and network effects in the Prisoner's Dilemma
— We study the evolution of cooperation using the Prisoner’s Dilemma as a metaphor of the tensions between cooperators and non-cooperators, and evolutionary game theory as the ...
José María Peña, Enea Pestela...
DSRT
2008
IEEE
14 years 4 months ago
A Dynamic Area of Interest Management and Collaboration Model for P2P MMOGs
In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
Dewan Tanvir Ahmed, Shervin Shirmohammadi
ICC
2008
IEEE
203views Communications» more  ICC 2008»
14 years 4 months ago
Spectrum Leasing via Distributed Cooperation in Cognitive Radio
Abstract— The concept of cognitive radio (or secondary spectrum access) is currently under investigation as a promising paradigm to achieve efficient use of the frequency resour...
Igor Stanojev, Osvaldo Simeone, Yeheskel Bar-Ness,...
NGC
2000
Springer
109views Communications» more  NGC 2000»
14 years 1 months ago
Router level filtering for receiver interest delivery
Delivering data to on-line game participants requires the game data to be "customized" in real-time to each participant's characteristics. Using multicast in such a...
Manuel M. Oliveira, Jon Crowcroft, Christophe Diot